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	<id>https://emcot.world/index.php?action=history&amp;feed=atom&amp;title=EP._1226_-_Tue_Jul_25_2023</id>
	<title>EP. 1226 - Tue Jul 25 2023 - Revision history</title>
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	<updated>2026-05-07T15:45:51Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://emcot.world/index.php?title=EP._1226_-_Tue_Jul_25_2023&amp;diff=1307&amp;oldid=prev</id>
		<title>Jjdb210: Created page with &quot;* Stream Title: 1226 Whatever is broken | !join !discord    ==Stream Summary==  On this stream, jjdb210 played a game development session focusing on creating a survival-style game with elements inspired by classic games like Zelda and Minecraft. The stream involved designing levels using tile maps, working on spawner mechanics, and experimenting with different art assets, including real-world photos for backgrounds. The developer faced and overcame various t...&quot;</title>
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		<updated>2025-05-01T22:48:45Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;* Stream Title: 1226 Whatever is broken | !join !discord    ==Stream Summary==  On this stream, &lt;a href=&quot;/Jjdb210&quot; title=&quot;Jjdb210&quot;&gt;jjdb210&lt;/a&gt; played a game development session focusing on creating a survival-style game with elements inspired by classic games like &lt;a href=&quot;/index.php?title=Zelda&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Zelda (page does not exist)&quot;&gt;Zelda&lt;/a&gt; and &lt;a href=&quot;/index.php?title=Minecraft&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Minecraft (page does not exist)&quot;&gt;Minecraft&lt;/a&gt;. The stream involved designing levels using tile maps, working on spawner mechanics, and experimenting with different art assets, including real-world photos for backgrounds. The developer faced and overcame various t...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;* Stream Title: 1226 Whatever is broken | !join !discord&lt;br /&gt;
&lt;br /&gt;
==Stream Summary==&lt;br /&gt;
&lt;br /&gt;
On this stream, [[jjdb210]] played a game development session focusing on creating a survival-style game with elements inspired by classic games like [[Zelda]] and [[Minecraft]]. The stream involved designing levels using tile maps, working on spawner mechanics, and experimenting with different art assets, including real-world photos for backgrounds. The developer faced and overcame various technical challenges, such as configuring collision boxes, implementing timers, and managing scene transitions. Throughout the session, they discussed potential game mechanics, including survival objectives, unlocking weapons, and integrating chat interactions into gameplay, all while sharing insights about game design and programming.&lt;br /&gt;
&lt;br /&gt;
The stream was characterized by a relaxed, experimental atmosphere, with the developer frequently shifting gears and considering new ideas like multiplayer modes and chat-controlled gameplay. They also shared personal stories, including storm experiences and nostalgic reflections on childhood. The session culminated in a clearer direction for the game&amp;#039;s development, with plans to polish and expand the prototype, and a sense of progress despite the ongoing technical hurdles. The developer expressed gratitude to viewers for their support and announced plans to continue working on the project in upcoming streams, often featuring other games like [[Zelda]] or [[Minecraft]].&lt;br /&gt;
&lt;br /&gt;
==Silly Stream Stats (Stats By ChatGPT)==&lt;br /&gt;
* Dot&amp;#039;s Prezel&amp;#039;s Mentioned: no&lt;br /&gt;
* Words Spoken: approximately 10,500&lt;br /&gt;
* Stream Length: about 2 hours and 45 minutes&lt;br /&gt;
* ChatGPT Entertainment Score: 7/10&lt;/div&gt;</summary>
		<author><name>Jjdb210</name></author>
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