EP. 1233 - Tue Aug 01 2023
- Stream Title: 1233 Rolling Early | !join !discord
Stream Summary
On this stream, jjdb210 played a game involving tile map logic, likely a level or puzzle-based game built with Unity. The session focused heavily on debugging collision detection issues, especially trying to understand why certain objects like the blue square or exit tiles were not interacting as expected. Throughout the stream, jjdb210 discussed implementing level transitions, spawn mechanics, and collision detection techniques, often referencing source code and Unity-specific functions. The streamer also shared insights into game design, level architecture, and potential future features like procedural map generation and multi-level worlds. The gameplay was interwoven with casual chat about programming, game development, and personal interests, including favorite virtual boy titles and snack preferences. The stream was shorter than usual due to a dinner appointment, but it included significant technical troubleshooting and game design ideas.
In addition to game development, jjdb210 engaged with viewers about various topics such as VR hardware, retro games, and the concept of fault-tolerant storage solutions. They mentioned working on a cloud service and discussed potential tech projects involving distributed storage and networked backups. The streamer also noted plans to revisit game testing, debugging, and level design in future streams, emphasizing the desire to improve collision logic and game mechanics. The session concluded with a quick wrap-up, expressing gratitude for viewers' support and a note about returning the next day at the usual evening time. Overall, the stream combined technical problem-solving with casual conversation, providing a behind-the-scenes look at indie game development in Unity.
Silly Stream Stats (Stats By ChatGPT)
- Dot's Prezel's Mentioned: yes
- Words Spoken: approximately 4,600
- Stream Length: about 60 minutes
- ChatGPT Entertainment Score: 7